The California State Assembly voted 43 to 16 on May 30 to pass the Protect Our Games Act (AB 1921), the most significant legislative breakthrough so far for the Stop Killing Games movement. Sponsored by Assemblymember Chris Ward of the San Diego district, the bill requires game companies to notify players at least 60 days in advance before shutting down games that rely on online servers; after service termination, it also requires them to provide a way for players to keep playing (such as an offline mode or open community servers) or offer refunds. The bill now moves to the California State Senate for review, and must pass again to become law.
In a video posted on the Stop Killing Games YouTube channel, Ward stated that the legislative proposal originated from „a constituent in San Diego who was tired of recently purchased games being taken offline.“ The SKG movement has grown rapidly since Ubisoft delisted the online racing game The Crew in 2024: In April 2026, SKG founder Ross Scott and organizer Moritz Katzner presented their position to the European Parliament, receiving a positive response from the committee, with an official reply expected within weeks. The main opponent to the bill is the Entertainment Software Association (ESA), the industry trade group, which claims the bill „could force developers to divert limited resources into maintaining old systems instead of developing new games and features.“ SKG responded that this is „a grassroots consumer movement fighting for basic end-of-service protections for games, against an industry lobby that wants to maintain the right to sell games that can become useless at any time.“