WeChat mini-games now boast over 500 million monthly active users; in the past year, more than 300 games generated quarterly revenues exceeding $10 million.

WeChat has released the latest platform data for mini-games: monthly active users have surpassed 500 million, with the average user spending over 60 minutes per session. Users initiated more than 100 million social interactions, and over 50% of active users proactively open mini-games. In terms of the developer ecosystem, over 500,000 developers have registered, with more than 80% being small- to medium-sized teams comprising fewer than 30 members. Over the past year, there have been over 80 mini-games with daily active users exceeding one million, while more than 300 mini-games generate quarterly revenues surpassing ten million RMB.