<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Codex 桌面版上线宠物浮层功能，可自定义动画小动物追踪后台任务进度]]></title><description><![CDATA[<p dir="auto">OpenAI 5 月 1 日悄然为 Codex macOS 桌面版推出”宠物（Pets）“功能：在设置页选择内置宠物或从本地 Codex 主目录加载自定义宠物后，输入 /pet 命令或按 Cmd+K 选择”Wake Pet”即可唤出一个浮动在桌面（Finder 图标附近）的动画小动物覆盖层。宠物并非纯装饰——悬浮层会实时反映 Codex 当前状态（运行中、等待输入或待审查），并配以简短进度提示，让用户不必切回 Codex 窗口即可一眼判断后台任务进展，功能上类似 iPhone 的灵动岛。内置宠物开箱即用；自定义宠物可通过安装 hatch-pet 技能后对话生成，例如”创建一个受我近期项目启发的宠物”，自动输出专属形象并落地为 Skill 文件。“Tuck Away Pet”命令可将浮层收起，不影响正常使用。</p>
<p dir="auto">官方文档上线后，社区第一时间晒出了命名为”Lil Finder Guy”的自定义宠物截图，Reddit 帖子称”用上就爱上了”。但随即有用户在 GitHub 提交 Issue（#20680）反映：宠物浮层在 M5 Max MacBook Pro 的空闲状态下会使 GPU helper 进程 CPU 占用升至 24–30%、渲染进程升至 12%，收起浮层后 GPU 占用降回 12–19%——OpenAI 工程师已将该 Issue 标记为 bug 跟进。Codex 本身定位是”类 Tamagotchi 的开发者陪伴”——与其将工作进度通知做成枯燥弹窗，OpenAI 选择了拟人化动画小动物，延续了 Codex Chronicle 屏幕快照功能和 GPT-5.5 被 Codex 系统提示禁止聊地精之后这款产品一贯的反差感设计风格。</p>
<p dir="auto"><a href="https://developers.openai.com/codex/app/settings" target="_blank" rel="noopener noreferrer nofollow ugc">OpenAI Developers - Codex Settings</a> | <a href="https://9to5mac.com/" target="_blank" rel="noopener noreferrer nofollow ugc">9to5Mac</a> | <a href="https://letsdatascience.com/news/openai-codex-adds-tamagotchi-style-mac-pets-f209cebb" target="_blank" rel="noopener noreferrer nofollow ugc">Let’s Data Science</a> | <a href="https://github.com/openai/codex/issues/20680" target="_blank" rel="noopener noreferrer nofollow ugc">GitHub Issue #20680</a></p>
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