<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[OpenAI Codex 系统提示曝光禁止&quot;谈论地精&quot;，GPT-5.5 莫名沉迷奇幻生物引发全网梗]]></title><description><![CDATA[<p dir="auto">OpenAI 4 月 28 日将 Codex CLI 源码推送至 GitHub 时，一并公开了其系统提示 JSON 文件，其中针对 GPT-5.5 的指令包含一条令人费解的反复警告：“永远不要谈论地精、小妖精、浣熊、山怪、食人魔、鸽子或其他动物或生物，除非与用户的查询有绝对且明确的关联。“这条禁令在同一文档中出现两次，而同文件中针对此前模型版本的系统提示均无此内容，说明这是 GPT-5.5 特有的新问题。Google 工程师 Barron Roth 随即晒出其 OpenClaw Agent 的聊天记录截图，显示 GPT-5.5 驱动的 Agent 在同一天内多次无端在消息里插入"goblin"一词，似乎在用它替代"东西”（thingy）之类的模糊指代词；LMArena 排行榜也确认 GPT-5.5 明显比其他模型更高频生成"goblin mode”“gremlin”"troll"等词。</p>
<p dir="auto">OpenAI Codex 负责人 Nik Pash（Nick Pash）在 X 上对 Roth 的帖子回复"这确实是原因之一"，算是官方半确认；他另发帖澄清"这真的不是营销噱头"——因有人猜测 OpenAI 故意炒作以蹭热度，毕竟此前 GPT 的 Studio Ghibli 滤镜热潮前车之鉴在。CEO Sam Altman 则反其道而行之，在 X 贴了一张 ChatGPT 截图并加注"开始训练 GPT-6，你可以用整个集群。额外加点地精。"，全程收割玩梗流量；社区很快自发提议加入可切换的"地精模式（Goblin Mode）"开关。OpenAI 官方未正式回应事件原因。</p>
<p dir="auto"><a href="https://arstechnica.com/ai/2026/04/openai-codex-system-prompt-includes-explicit-directive-to-never-talk-about-goblins/" target="_blank" rel="noopener noreferrer nofollow ugc">Ars Technica</a> | <a href="https://gizmodo.com/never-talk-about-goblins-openais-instructions-to-codex-have-a-weirdly-emphatic-no-creatures-policy-2000751984" target="_blank" rel="noopener noreferrer nofollow ugc">Gizmodo</a> | <a href="https://simonwillison.net/2026/Apr/28/openai-codex/" target="_blank" rel="noopener noreferrer nofollow ugc">Simon Willison</a></p>
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<a href="https://arstechnica.com/ai/2026/04/openai-codex-system-prompt-includes-explicit-directive-to-never-talk-about-goblins/" title="OpenAI Codex system prompt includes explicit directive to ">
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OpenAI Codex system prompt includes explicit directive to "never talk about goblins"
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<p class="card-text line-clamp-3">Directions also include system instructions to act like "you have a vivid inner life."</p>
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<a href="https://gizmodo.com/never-talk-about-goblins-openais-instructions-to-codex-have-a-weirdly-emphatic-no-creatures-policy-2000751984" title="‘Never Talk About Goblins’: OpenAI’s Instructions to Codex Have a Weirdly Emphatic No-Creatures Policy">
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‘Never Talk About Goblins’: OpenAI’s Instructions to Codex Have a Weirdly Emphatic No-Creatures Policy
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<p class="card-text line-clamp-3">Goblins are expressly forbidden, along with gremlins, raccoons, trolls, ogres, and pigeons.</p>
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A quote from OpenAI Codex base_instructions
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<p class="card-text line-clamp-3">Never talk about goblins, gremlins, raccoons, trolls, ogres, pigeons, or other animals or creatures unless it is absolutely and unambiguously relevant to the user's query.</p>
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]]></description><link>https://welinux.com//topic/112/openai-codex-系统提示曝光禁止-谈论地精-gpt-5.5-莫名沉迷奇幻生物引发全网梗</link><generator>RSS for Node</generator><lastBuildDate>Sat, 02 May 2026 19:21:26 GMT</lastBuildDate><atom:link href="https://welinux.com//topic/112.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 30 Apr 2026 11:26:53 GMT</pubDate><ttl>60</ttl></channel></rss>